R&D with point lights from vertices via particle system, materials, time stretch, deformers and procedurals - all biult in Notch VFX
Build with RC 39
R&D with point lights from vertices via particle system, materials, time stretch, deformers and procedurals - all biult in Notch VFX
Build with RC 39
R&D with deformers, geometry based particle system, procedural meshing, procedural particles and cloners, field/voxel system and advanced lighting - made with Notch VFX - real time rendering
RC 39 – 2018
R&D with procedural reaction diffusion, made with Notch VFX
RC 39 - 2017
R&D with Cloner and particles and motion blur, made with Notch VFX
RC 39 - 2018